I thought of a special realistic Suggestion named after ''Item Damage'' or ''Weapon Damage'', Feel free to use any of these. All MMORPG Games except for IT's have it. It sounds like a nice touch up, and easier to defeat prey, after grinding for Eye Catching Items.
How would it Work?
Attacking any form of Enemy In-Game (Prey), With your Item(s) Equipped. Depending on the Type of Item - A Sword to a Rose. The Item would do limited Damage to the Enemy; Also depending on its Element, and/or Powers. This would make Prey, especially Bosses, easier to Defeat. And more Joyful of the Attacks - The Prey/Bosses could do Damage to your Items as well, there would be a Chance of if your Current Wearing Item gets Defeated, it will Drop. And you'll have to pick it up again, but with less Power/Damage. It would also Disappear from being Defeated several times.
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